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package batailledesardennes.game;

/**
 *
 * @author charly
 */
public class GameConstants {
   //STATES
   public final static int STATE_ID_TEST = -1;
   //ENTITIES_TYPES
   public final static int ENTITY_TYPE_ID_TEST = -1;
   public final static int ENTITY_TYPE_ID_BUILDING = 0;
   public final static int ENTITY_TYPE_ID_TREE = 1;
   //PRIORITIES
   public final static int DRAWABLE_PRIORITY_BACK = 0;
   public final static int DRAWABLE_PRIORITY_FRONT = 5;
   //ACTIONS
   public final static int TASK_ID_MOVE = 0;
   public final static int TASK_ID_FOLLOWEDGE = 1;
   // UNI_SIZE
   public final static int UNIT_SIZE_SMALL = 5;
   public final static int UNIT_SIZE_BIG = 15;
}
